Harbinger

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Harbinger

Harbingers are guides and hunters, survivors of the initial Chimera invasion of Sagila at the border of the Demesne of the Unseen. They travel the Heartland, observing the enemies of humanity from afar and reporting back with what they have learned. This information can turn the tide of a pitched battle, as can their mastery of the bow and arrow.'
Statistics
Level 1
Level 25
120
600
103
170
18
134
14
110
14
110
10
90
10
134
10m

The Harbinger is an archer class that fires long range arrows as their main method of combat. They boast high Focus and Potency in exchange for reduced Willpower.

Abilities[edit | edit source]

The Harbinger spends 15 Energy to mark a nearby target within 20m. Up to 6 targets can be marked at once. The next attack is replaced with one arrow for each marked target which automatically aims for the marked target, piercing through all targets within range at greatly increased projectile speed, dealing (5+([Potency]x([Level]/25)))x4.5 damage:

  • With no equipment and lowest level: (5+(18x(1/25)))x4.525.
  • With no equipment and highest level: (5+(130x(25/25)))x4.5607.

This attack cannot pierce through obstacles.

Tips[edit | edit source]

  • Bind the special attack hotkey to mouse wheel to mark enemies much faster. This is especially useful when coupled with high energy restore weapons and legacies.
  • The ability's fire rate is affected by your actual fire rate. However, your ability's fire rate is not limited to 10 like your actual fire rate.

Equipment[edit | edit source]

Harbingers use Bows as their weapon, and equip Leathers and Boots for protection.

Skins[edit | edit source]

Skins can be purchased from the Seamstress, or the character creation screen.

Default Boreal Nox Witness Ancestral Spirit Electrum Frank Desert Midnight Halloween Rampart Winter
150 290 1500 725 435 900 900
Availability and prices as of December 30th, 2018.
Classes
HarbingerAlchemistInfiltratorSentinelGeomancerDruid