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Dungeons are randomly-generated instances disseminated across the Hearthland. Each part of the world holds one or several dungeons of the corresponding tier.

Entering a dungeon requires and consumes a key.

Each dungeon is composed of several rooms, filled with enemies and linked by corridors. One and only room in the dungeon holds the Dungeon Boss which, upon death, drops Weapons, Equipment and Catalysts. A portal to exit the dungeon directly is opened in the boss room when the boss is killed.

Hard Mode

Each dungeon also exists in hard mode, granting better stuff.

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