Druid | ||
---|---|---|
Statistics | ||
The Druid is a mage class, and they channel spirit projectiles from their totem as their main method of combat. They boast higher Focus than most other classes.
Abilities[ | ]
The Druid spends 25 Energy to transform into a bear and drain 10 energy per second. Activating this ability again will cancel bear form to conserve Energy. Druids cannot restore energy via primary fire when transformed, but can still gain it from other sources.
While in bear form:
- The Druid's attack causes them to charge to the clicked location (at normal speed), dealing 20% of the Druid's Damage Bonus to enemies they charge through or near, and shooting a spread of 3 bullets that each deal 100% Damage Bonus after the charge completes.
- The Druid's base Endurance is increased by +25%.
Tips[ | ]
- Certain energy-restoring legacies like Kindle or Followup can restore Druid's energy while transformed, making it possible to build an infinitely transformed Druid.
Equipment[ | ]
Druids use Totems as their weapon, and equip Leathers and Sabatons for protection.
Skins[ | ]
Skins can be purchased from the Seamstress, or the character creation screen.
Default | Verdant | Boreal | Witness | Ancestral Spirit | Electrum | T-Bone | Desert | Crag | Grove | Halloween | Winter |
---|---|---|---|---|---|---|---|---|---|---|---|
150 | 290 | 1500 | 725 | 435 | 900 | 900 | |||||
Availability and prices as of December 31st, 2018. |
Classes |
---|
Harbinger • Alchemist • Infiltrator • Sentinel • Geomancer • Druid |