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| {{Icon|Infiltrator Symbol|Infiltrator}} |
| {{Icon|Infiltrator Symbol|Infiltrator}} |
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| {{Icon|Sentinel Symbol|Sentinel}} |
| {{Icon|Sentinel Symbol|Sentinel}} |
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− | | {{Icon| |
+ | | {{Icon|Geomancer Symbol|Geomancer}} |
| {{Icon|DruidSymbol|Druid}} |
| {{Icon|DruidSymbol|Druid}} |
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* {{Icon|Sentinel Symbol|Sentinel}} can be unlocked by reaching level 10 in {{Icon|Harbinger Symbol|Harbinger}}, or immediately for 200 {{Icon|Electrum}}. |
* {{Icon|Sentinel Symbol|Sentinel}} can be unlocked by reaching level 10 in {{Icon|Harbinger Symbol|Harbinger}}, or immediately for 200 {{Icon|Electrum}}. |
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− | * {{Icon| |
+ | * {{Icon|Geomancer Symbol|Geomancer}} can be unlocked by reaching level 10 in {{Icon|Infiltrator Symbol|Infiltrator}}, or immediately for 200 {{Icon|Electrum}}. |
* {{Icon|DruidSymbol|Druid}} can be unlocked by reaching level 10 in {{Icon|AlchemistSymbol|Alchemist}}, or immediately for 200 {{Icon|Electrum}}. |
* {{Icon|DruidSymbol|Druid}} can be unlocked by reaching level 10 in {{Icon|AlchemistSymbol|Alchemist}}, or immediately for 200 {{Icon|Electrum}}. |
Revision as of 18:14, 8 August 2018
Below are the current classes available in Survived By.
Harbinger | File:AlchemistSymbol.png Alchemist | File:Infiltrator Symbol.png Infiltrator | File:Sentinel Symbol.png Sentinel | File:Geomancer Symbol.png Geomancer | File:DruidSymbol.png Druid |
Unlocking Classes
Players begin with Harbinger, File:AlchemistSymbol.png Alchemist, and File:Infiltrator Symbol.png Infiltrator unlocked after the initial tutorial.
- File:Sentinel Symbol.png Sentinel can be unlocked by reaching level 10 in Harbinger, or immediately for 200 Electrum.
- File:Geomancer Symbol.png Geomancer can be unlocked by reaching level 10 in File:Infiltrator Symbol.png Infiltrator, or immediately for 200 Electrum.
- File:DruidSymbol.png Druid can be unlocked by reaching level 10 in File:AlchemistSymbol.png Alchemist, or immediately for 200 Electrum.