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AL frame 1 Common Short
Aim
AL Crest 3
AL icon peace
AL Critical Hit
AL icon percentage plus
Every second not spent hitting an enemy increases Crit Score by 1.04%. After a successful hit this bonus is reset to 0.
1
AL icon Dice
AL frame 1 Common Short
Aim
AL Crest 3
AL icon peace
AL Critical Hit
AL icon percentage plus
Every second not spent hitting an enemy increases Crit Score by 3%. After a successful hit this bonus is reset to 0.
50
AL icon Dice
Aim
Available Yes
Rarity Common
Classes Alchemist Alchemist
Harbinger Harbinger
Infiltrator Infiltrator
Sentinel Sentinel
Geomancer Geomancer
Druid Druid
Stats
Key Equation Value
CriticalScore [CriticalScore] + [$Benefit]x[Proc.Counter]
Benefit 1+([AncestralData.Ancestral_Level]x0.04)
Proc
Counter max 10
Timer value 1
Projectile damage multiplier 1
Triggers
TimerPassed
Chance 1
Chance source ChanceValue
Action IncrementProcCounter
TimerPassed
Chance 1
Chance source ChanceValue
Action ResetTimer
ProjectileHit
Chance 1
Chance source ChanceValue
Action ResetProcCounter
CounterMax
Chance 1
Chance source ChanceValue
Action SetCounterToValue
Sets
AL icon Dice Critical Set

AL frame 2 Uncommon Short
Aim
AL Crest 3
AL icon peace
AL Critical Hit
AL icon percentage plus
Every second not spent hitting an enemy increases Crit Score by 2.08%. After a successful hit this bonus is reset to 0.
1
AL icon Dice
AL frame 2 Uncommon Short
Aim
AL Crest 3
AL icon peace
AL Critical Hit
AL icon percentage plus
Every second not spent hitting an enemy increases Crit Score by 6%. After a successful hit this bonus is reset to 0.
50
AL icon Dice
Aim
Available Yes
Rarity Uncommon
Classes Alchemist Alchemist
Harbinger Harbinger
Infiltrator Infiltrator
Sentinel Sentinel
Geomancer Geomancer
Druid Druid
Stats
Key Equation Value
CriticalScore [CriticalScore] + [$Benefit]x[Proc.Counter]
Benefit 2+([AncestralData.Ancestral_Level]x0.08)
Proc
Counter max 10
Timer value 1
Projectile damage multiplier 1
Triggers
TimerPassed
Chance 1
Chance source ChanceValue
Action IncrementProcCounter
TimerPassed
Chance 1
Chance source ChanceValue
Action ResetTimer
ProjectileHit
Chance 1
Chance source ChanceValue
Action ResetProcCounter
CounterMax
Chance 1
Chance source ChanceValue
Action SetCounterToValue
Sets
AL icon Dice Critical Set

AL frame 3 Rare Short
Aim
AL Crest 3
AL icon peace
AL Critical Hit
AL icon percentage plus
Every second not spent hitting an enemy increases Crit Score by 3.14%. After a successful hit this bonus is reset to 0.
1
AL icon Dice
AL frame 3 Rare Short
Aim
AL Crest 3
AL icon peace
AL Critical Hit
AL icon percentage plus
Every second not spent hitting an enemy increases Crit Score by 10%. After a successful hit this bonus is reset to 0.
50
AL icon Dice
Aim
Available Yes
Rarity Rare
Classes Alchemist Alchemist
Harbinger Harbinger
Infiltrator Infiltrator
Sentinel Sentinel
Geomancer Geomancer
Druid Druid
Stats
Key Equation Value
CriticalScore [CriticalScore] + [$Benefit]x[Proc.Counter]
Benefit 3+([AncestralData.Ancestral_Level]x0.14)
Proc
Counter max 10
Timer value 1
Projectile damage multiplier 1
Triggers
TimerPassed
Chance 1
Chance source ChanceValue
Action IncrementProcCounter
TimerPassed
Chance 1
Chance source ChanceValue
Action ResetTimer
ProjectileHit
Chance 1
Chance source ChanceValue
Action ResetProcCounter
CounterMax
Chance 1
Chance source ChanceValue
Action SetCounterToValue
Sets
AL icon Dice Critical Set

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