Ancestral Legacy/Adaptive

Adaptive 1 (Common)={| style="float:right;" |- |   |-  |   |} Adaptive 2 (Uncommon)={| style="float:right;" |- |   |-  |   |}  {| class="wikitable mw-collapsible mw-collapsed" |-   ! colspan="3" | Proc |-   | Projectile damage multiplier || colspan="2" | 1 |-   | Triggers || colspan="2" |

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Adaptive 3 (Rare)={| style="float:right;" |- |   |-  |   |}

On Hit, gain #% Crit Chance. Once a critical hit is landed, this bonus resets to zero