Equipment



 includes items that the player characters can equip to boost their Stats.

Acquisition
Equipment can be acquired from the following sources.
 * Tier-1 to Tier-5 Equipment without Enchantments can be bought for from the Equipment Vendor.
 * Tier-6 to Tier-9 Equipment without Enchantments can be bought for from the Auction House.
 * Dungeon Bosses can drop equipment that may have randomized Enchantments.
 * The Craftsman can craft equipment with randomized Enchantments given time,, and Materials.
 * Equipment can be purchased from other players for using the Auction House.

Armor
Armor is equipped on the character's torso, and provides a rather high amount of.

There are three kinds of armor: Mantle, Leathers and Plate.

Mantle
Mantle are used by s and s, and provide some in addition to.

Leathers
Leathers are used by s and s, and provide some in addition to.

Plate
Plate are used by s and s, and provide some in addition to.

Boots
Boots are equipped on the character's feet, and provide both and.

There are two kinds of boots: Boots and Sabatons.

Boots
Boots are used by s, s and s, and provide some in addition to  and.

Sabatons
Sabatons are used by s, s and s, and provide some in addition to  and.

Amulets
Amulets are equipped on the character's neck, and provide and.

Rings
Rings provide and.

Weapons
Weapons are a particular type of equipment that provide the player with, , and. Additionally, weapons with a Prefix modify the player's primary fire.

Each class possesses its own kind of weapon, providing a different amount of, and. The amount of provided by all weapons of a tier is the same, and can be calculated by the following formula: potency = tier level * 20.

The amount of, , and given by a weapon can be either high (tier level x 15), medium (tier level x 10) or low (tier level x 5).

Bows
Weapons of the, bows, provide a high amount of , a medium amount of and a low amount of.

Staves
Weapons of the, staves, provide a high amount of , a medium amount of and a low amount of.

Daggers
Weapons of the, daggers, provide a high amount of , a medium amount of and a low amount of.

Totems
Weapons of the, totems, provide a high amount of , a medium amount of and a low amount of.

Picks
Weapons of the, picks (or pickaxes) provide a high amount of and medium amount of both  and.

Swords
Weapons of the, swords, provide a high amount of and medium amount of both  and.

Notes and Trivia
Swords and Picks give a total of Tier x 45 points of statistics, compared to Tier x 40 for other weapon types.